Story Mode : The Creative Writer's Guide to Narrative Video Game Design
Professor Julialicia (Assistant Professor, University of Wiscons Case
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Add to BasketThe Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Learn R : As a Language
Pedro J. (University of Helsinki, Faculty of Biological and En Aphalo
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Learn R : As a Language
Pedro J. (University of Helsinki, Faculty of Biological and En Aphalo
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The Art of Game Design : A Book of Lenses, Third Edition
Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell
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Programming Language Pragmatics
Michael (Professor and past Chair, Computer Science Department, Scott
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Add to BasketObserving the User Experience : A Practitioner's Guide to User Research
Elizabeth (Design researcher and UX strategist at 18F, a desi Goodman
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Add to BasketGetting Started with R : An Introduction for Biologists
Andrew P. (Department of Animal and Plant Science, Universi Beckerman
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Add to BasketThe Essential Guide to Game Audio : The Theory and Practice of Sound for Games
Steve Horowitz
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Add to BasketAPI Design for C++
Martin (Fellow of the IEEE, a Fellow of the AAIA, and a Disting Reddy
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Add to BasketThe Ethical Algorithm : The Science of Socially Aware Algorithm Design
Michael (Professor and the National Center Chair in the Comput Kearns
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Real-World Algorithms : A Beginner's Guide
Panos (Athens University of Economics and Business) Louridas
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MATLAB : A Practical Introduction to Programming and Problem Solving
Dorothy C., Ph.D. (Assistant Professor, Department of Mechani Attaway
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Add to BasketProgramming for the Puzzled : Learn to Program While Solving Puzzles
Srini (Professor of Electrical Engineering and Computer Scien Devadas
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Add to BasketWorks of Game : On the Aesthetics of Games and Art
John (Associate Professor of Games and Learning , Parsons The N Sharp
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Measuring the User Experience : Collecting, Analyzing, and Presenting UX Metrics
Bill (Director, Design and Usability Center, Bentley Universit Albert
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Add to BasketThe Theory and Practice of Writing Music for Games
Steve Horowitz
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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Game Theory Basics
Bernhard (London School of Economics and Political Scienc von Stengel
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Add to BasketResonant Games : Design Principles for Learning Games that Connect Hearts, Minds, and the Everyday
Eric (Professor and Director of the MIT Scheller Teacher Educ Klopfer
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The Game Designer's Playbook : An Introduction to Game Interaction Design
Samantha (Game Artist, Researcher, School of Graduate and Pos Stahlke
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Multicore and GPU Programming : An Integrated Approach
Gerassimos (Professor, Computer Science and Engineering Depart Barlas
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Add to BasketThe Art of Game Design : A Book of Lenses, Third Edition
Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell
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From Big Data to Big Profits : Success with Data and Analytics
Russell (Clinical Associate Professor for Managerial Economics Walker
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