Mixing Audio : Concepts, Practices, and Tools
Roey Izhaki
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The Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Innovation in Music: Technology and Creativity
Jan-Olof Gullo
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Innovation in Music: Cultures and Contexts
Jan-Olof Gullo
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Analysis and Application of Natural Language and Speech Processing
Mourad Abbas
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An Introduction to Music Technology
Dan (California State University, Northridge, USA) Hosken
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Designing Audio Effect Plugins in C++ : For AAX, AU, and VST3 with DSP Theory
Will (Assistant Professor of Music Engineering Technology, Fro Pirkle
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Sound Reproduction : The Acoustics and Psychoacoustics of Loudspeakers and Rooms
Floyd Toole
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Designing Audio Power Amplifiers
Bob Cordell
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Acoustics and Psychoacoustics
David M. Howard
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Practical Recording Techniques : The Step-by-Step Approach to Professional Audio Recording
Bruce Bartlett
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Immersive Sound : The Art and Science of Binaural and Multi-Channel Audio
Agnieszka Roginska
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£84.99
£84.69
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Add to BasketLoudspeaker Modelling and Design : A Practical Introduction
Geoff Hill
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The Audio Expert : Everything You Need to Know About Audio
Ethan (Co-owner, RealTraps, USA) Winer
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The Game Audio Strategy Guide : A Practical Course
Gina Zdanowicz
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Hack Audio : An Introduction to Computer Programming and Digital Signal Processing in MATLAB
Eric Tarr
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Game Audio Programming 3: Principles and Practices
Guy Somberg
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Audio Processes : Musical Analysis, Modification, Synthesis, and Control
David Creasey
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Music Production : Learn How to Record, Mix, and Master Music
Hans Weekhout
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Unity Game Audio Implementation : A Practical Guide for Beginners
Andrew Coggan
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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The Reverse Engineer Method : Book 2: Mixing: Book 2
Alex Wolfcastle
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