Hands-On Differential Privacy : Introduction to the Theory and Practice Using Opendp
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Add to BasketArchitecting IoT Solutions on Azure : Conquering Complexity for Scalable Device and Data Management
Blaize Stewart
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Add to BasketUnifying Business, Data, and Code : Designing Data Products with Json Schema
Ron Itelman
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Add to BasketFundamentals of Data Observability : Implement Trustworthy End-To-End Data Solutions
Andy Petrella
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Add to BasketDelta Lake: Up and Running : Modern Data Lakehouse Architectures with Delta Lake
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Add to BasketScaling Python with Dask : From Data Science to Machine Learning
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Add to BasketGetting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
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Realizing 3D Animation in Blender : Master the fundamentals of 3D animation in Blender, from keyframing to character movement
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AAD Algorithms-Aided Design
Arturo Tedeschi
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Add to BasketSpark - The Definitive Guide : Big data processing made simple
Bill Chambers
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Add to BasketR Graphics Cookbook : Practical Recipes for Visualizing Data
Winston Chang
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Add to BasketPhysically Based Rendering : From Theory to Implementation
Matt (Software Engineer, Google) Pharr
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Theoretical Neuroscience : Computational and Mathematical Modeling of Neural Systems
Peter (University College London) Dayan
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Add to BasketUnderstanding Molecular Simulation : From Algorithms to Applications
Daan (FOM Institute for Atomic and Molecular Physics, The Net Frenkel
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Essential Mathematics for Games and Interactive Applications
James M. Van Verth
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The SketchUp Workflow for Architecture : Modeling Buildings, Visualizing Design, and Creating Construction Documents with SketchUp Pro and LayOut
Michael Brightman
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Add to Basket3D Technology in Fine Art and Craft : Exploring 3D Printing, Scanning, Sculpting and Milling
Bridgette Mongeon
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Add to BasketBeginning Design for 3D Printing
Joe Micallef
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Add to BasketData Science on the Google Cloud Platform : Implementing End-to-End Real-Time Data Pipelines: From Ingest to Machine Learning
Valliappa Lakshmanan
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Add to Basket3D Game Textures : Create Professional Game Art Using Photoshop
Luke Ahearn
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3ds Max Modeling for Games: Volume II : Insider’s Guide to Stylized Modeling
Andrew Gahan
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Add to BasketAn Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Wolfgang Engel
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