CINEMA 4D : The Artist's Project Sourcebook
Kent McQuilkin
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Add to BasketGetting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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3D Technology in Fine Art and Craft : Exploring 3D Printing, Scanning, Sculpting and Milling
Bridgette Mongeon
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Parametric Building Design Using Autodesk Maya
Ming Tang
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Add to Basket3ds Max Modeling for Games: Volume II : Insider’s Guide to Stylized Modeling
Andrew Gahan
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Rendering in SketchUp : From Modeling to Presentation for Architecture, Landscape Architecture, and Interior Design
Daniel Tal
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Add to BasketPyomo - Optimization Modeling in Python
William E. Hart
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Add to BasketBlender for Visual Effects
Sam (VP of Content & Production, Macroh USA) Vila
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£42.25
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Add to BasketHow to Cheat in Blender 2.7x
Alan (National Film & Television School, Upminster, UK) Thorn
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Connectionism : A Hands-on Approach
Michael R. W. (University of Alberta) Dawson
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Add to BasketThe Guide to Computer Simulations and Games
K. Becker
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£46.25
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Add to BasketPhotographic Rendering with VRay for SketchUp
Brian Bradley
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Sculpting the Blender Way : Explore Blender's 3D sculpting workflows and latest features, including Face Sets, Mesh Filters, and the Cloth brush
Xury Greer
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Simulation Modeling and Analysis with Expertfit Software
Averill Law
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Theory and Design of Adaptive Filters
Michael G. Larimore
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Simulating Neural Networks with Mathematica
James A. Freeman
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£36.99
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Die Simulation Kontinuierlicher Prozesse Mit Digitalrechnern : Eine Vergleichende Analyse Der Techniken Bei Der Digitalen Simulation Kontinuierlicher Prozesse
Peter Rechenberg
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Dynamik DES Waldsterbens : Mathematisches Modell Und Computersimulation
Hartmut (Universitat Gesamthochschule Kassel Germany) Bossel
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£38.25
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