Devil May Cry 3142 Graphic Arts Hardcover
Capcom
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UDON
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Add to BasketHow To Make Capcom Fighting Characters : Street Fighter Character Design
Capcom
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Add to BasketPlaying Smart : On Games, Intelligence and Artificial Intelligence
Julian (Associate Professor, New York University) Togelius
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Little Book of Video Games : 70 Classics That Everyone Should Know and Play
Melissa Brinks
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Add to Basket3D Graphics for Game Programming
JungHyun Han
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Add to BasketThe Media Snatcher : PC/CORE/TURBO/ENGINE/GRAFX/16/CDROM2/SUPER/DUO/ARCADE/RX
Carl (Adjunct Professor, Universite de Montreal) Therrien
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Add to BasketGames User Research
Anders (Veteran Data Scientist, Veteran Data Scientist, Unive Drachen
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Add to BasketDigital Character Development : Theory and Practice, Second Edition
Rob (DreamWorks Animation, Los Angeles, California, USA) O'Neill
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The Uncanny Valley in Games and Animation
Angela (University of Bolton, UK) Tinwell
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Video Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement
Michael (Florida Gulf Coast University, USA) Salmond
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Games User Research : A Case Study Approach
Miguel Angel Garcia-Ruiz
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Add to BasketNostalgia and Videogame Music : A Primer of Case Studies, Theories, and Analyses for the Player-Academic
Vincent E. Rone
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Computer Game Developer
Mary Firestone
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Multiplayer Online Games : Origins, Players, and Social Dynamics
Guo (University of Cincinnati, School of Information Technolo Freeman
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