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Understanding Kids, Play, and Interactive Design : How to Create Games Children Love - eBook

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Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality - eBook

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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's - eBook

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None Game-Based Learning : Challenges and Opportunities - eBook

None Game-Based Learning : Challenges and Opportunities

Patrick Felicia

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Invisible Digital : What Animation and Games Tell Us about Software and Digital Culture - eBook

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Invisible Digital : What Animation and Games Tell Us about Software and Digital Culture - eBook

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Playing the Middle Ages : Pitfalls and Potential in Modern Games - eBook

Playing the Middle Ages : Pitfalls and Potential in Modern Games

Robert Houghton

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Playing the Middle Ages : Pitfalls and Potential in Modern Games - eBook

Playing the Middle Ages : Pitfalls and Potential in Modern Games

Robert Houghton

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World War Two Simulated : Digital Games and Reconfigurations of the Past - eBook

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World War Two Simulated : Digital Games and Reconfigurations of the Past - eBook

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Practical Game Design - Book

Practical Game Design

Adam Kramarzewski

Format: Book (Electronic book text)

£52.99

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Introduction to Game Design LiveLessons Access Code Card - Book

Introduction to Game Design LiveLessons Access Code Card

Colleen Macklin

Format: Book (Digital product license key)

£106.55

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Understanding Kids, Play, and Interactive Design : How to Create Games Children Love - eBook

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - eBook

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - eBook

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World of Workcraft : Rediscovering Motivation and Engagement in the Digital Workplace - eBook

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World of Workcraft : Rediscovering Motivation and Engagement in the Digital Workplace - eBook

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Games User Research : A Case Study Approach - eBook

Games User Research : A Case Study Approach

Miguel Angel Garcia-Ruiz

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Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality - eBook

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Multiplayer Online Games : Origins, Players, and Social Dynamics - eBook

Multiplayer Online Games : Origins, Players, and Social Dynamics

Guo Freeman

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Doing Things with Games : Social Impact Through Play - eBook

Doing Things with Games : Social Impact Through Play

Lindsay D. Grace

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Doing Things with Games : Social Impact Through Play - eBook

Doing Things with Games : Social Impact Through Play

Lindsay D. Grace

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Love and Electronic Affection : A Design Primer - eBook

Love and Electronic Affection : A Design Primer

Lindsay Grace

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Love and Electronic Affection : A Design Primer - eBook

Love and Electronic Affection : A Design Primer

Lindsay Grace

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