The Animator's Survival Kit: Dialogue, Directing, Acting and Animal Action : (Richard Williams' Animation Shorts)
Richard E. Williams
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Add to BasketMethod, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways
Falk Hubner
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Acting for Animators
Ed Hooks
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Drawn to Life: 20 Golden Years of Disney Master Classes : Volume 1: The Walt Stanchfield Lectures
Walt Stanchfield
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A Complete Guide to Character Rigging for Games Using Blender
Armin Halac
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Add to BasketProgramming WebRTC : Build Real-Time Streaming Applications for the Web
Karl Stolley
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Esports Insights
Emily (Loughborough University London, UK.) Hayday
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Visual Storytelling with Color and Light
Michael, QC Humphries
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Creative Character Design for Games and Animation
Jenny Harder
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Add to BasketThe Video Games Textbook : History • Business • Technology
Brian J. Wardyga
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FORCE Fabric : How to Draw Clothes
Mike Mattesi
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Cypherpunk Ethics : Radical Ethics for the Digital Age
Patrick D. (Grand Valley State University, USA) Anderson
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Adobe Creative 3D Workflows : A Designer's Guide to Adobe Substance 3D and Adobe Creative Cloud Integration
Joseph Labrecque
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Adobe Animate Classroom in a Book 2024 Release
Russell Chun
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The Routledge Companion to Copyright and Creativity in the 21st Century
Michelle Bogre
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Mathematics of Game Development : A Collection of Applied Lessons
Jacob (George Mason University, Virginia Serious Game Institu Enfield
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Essential Programming for the Technical Artist
Chris Roda
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Edit without Tears with Final Cut Pro : Elevate your video editing skills with professional workflows and techniques
Bruce G. Macbryde
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Game AI Uncovered : Volume One
Paul Roberts
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