Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Lisa Fridsma
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Add to BasketTechnical Animation in Video Games
Matthew Lake
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Add to BasketThe Game Design Toolbox
Martin Annander
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Add to BasketThe Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two
John M. (Toormina, New South Wales, Australia) Blain
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Add to BasketDrawn to Life: 20 Golden Years of Disney Master Classes : Volume 2: The Walt Stanchfield Lectures
Walt Stanchfield
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Add to BasketDrawn to Life: 20 Golden Years of Disney Master Classes : Volume 1: The Walt Stanchfield Lectures
Walt Stanchfield
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Add to BasketA Complete Guide to Character Rigging for Games Using Blender
Armin Halac
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Add to BasketCreative Character Design for Games and Animation
Jenny Harder
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Add to BasketThe Game Writing Guide : Get Your Dream Job and Keep It
Anna Megill
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Add to BasketThe Video Games Textbook : History • Business • Technology
Brian J. Wardyga
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One
John M. (Toormina, New South Wales, Australia) Blain
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Edit without Tears with Final Cut Pro : Elevate your video editing skills with professional workflows and techniques
Bruce G. Macbryde
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Adobe Creative 3D Workflows : A Designer's Guide to Adobe Substance 3D and Adobe Creative Cloud Integration
Joseph Labrecque
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Adobe Animate Classroom in a Book 2024 Release
Russell Chun
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The Routledge Companion to Copyright and Creativity in the 21st Century
Michelle Bogre
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Mathematics of Game Development : A Collection of Applied Lessons
Jacob (George Mason University, Virginia Serious Game Institu Enfield
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Essential Programming for the Technical Artist
Chris Roda
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Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways
Falk Hubner
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Design Technology and Digital Production : An Architecture Anthology
Gabriel Esquivel
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Space and Play in Japanese Videogame Arcades
Jeremie Pelletier-Gagnon
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