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Game Design Workshop : A Playcentric Approach to Creating Innovative Games - Book

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Technical Animation in Video Games - Book

Technical Animation in Video Games

Matthew Lake

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£42.65

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Thematic Integration in Board Game Design - Book

Thematic Integration in Board Game Design

Sarah Shipp

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£42.25

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The Game Design Toolbox - Book

The Game Design Toolbox

Martin Annander

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Drawn to Life: 20 Golden Years of Disney Master Classes : Volume 2: The Walt Stanchfield Lectures - Book

Drawn to Life: 20 Golden Years of Disney Master Classes : Volume 2: The Walt Stanchfield Lectures

Walt Stanchfield

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Drawn to Life: 20 Golden Years of Disney Master Classes : Volume 1: The Walt Stanchfield Lectures - Book

Drawn to Life: 20 Golden Years of Disney Master Classes : Volume 1: The Walt Stanchfield Lectures

Walt Stanchfield

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A Complete Guide to Character Rigging for Games Using Blender - Book

A Complete Guide to Character Rigging for Games Using Blender

Armin Halac

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£45.75

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Creative Character Design for Games and Animation - Book

Creative Character Design for Games and Animation

Jenny Harder

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£42.99

£40.65

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Introducing Autodesk Maya - Book

Introducing Autodesk Maya

Dariush Derakhshani

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£42.45

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The Routledge Companion to Copyright and Creativity in the 21st Century - Book

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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change - Book

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Museum Studies for a Post-Pandemic World : Mentoring, Collaborations, and Interactive Knowledge Transfer in Times of Transformation - Book

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Tabletop Game Accessibility : Meeple Centred Design - Book

Tabletop Game Accessibility : Meeple Centred Design

Michael James (Chalmers University of Technology / University o Heron

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Rig it Right! : Maya Animation Rigging Concepts - Book

Rig it Right! : Maya Animation Rigging Concepts

Tina O'Hailey

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£36.79

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Game Design Deep Dive : Soulslike - Book

Game Design Deep Dive : Soulslike

Joshua Bycer

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Create Stunning Renders Using Corona in 3ds Max : Guiding the Next Generation of 3D Renderers - Book

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On Soulsring Worlds : Narrative Complexity, Digital Communities, and Interpretation in Dark Souls and Elden Ring - Book

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Python : A Practical Learning Approach - Book

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AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games - Book

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Adobe Creative 3D Workflows : A Designer's Guide to Adobe Substance 3D and Adobe Creative Cloud Integration - Book

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£41.95

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Introduction to Game Analysis - Book

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£36.05

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Designing Games Meant for Sharing - Book

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Performance Making and the Archive - Book

Performance Making and the Archive

Ashutosh Potdar

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£36.59

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Game AI Uncovered : Volume Two - Book

Game AI Uncovered : Volume Two

Paul Roberts

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