Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Add to BasketTechnical Animation in Video Games
Matthew Lake
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Add to BasketThe Game Design Toolbox
Martin Annander
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Add to BasketDrawn to Life: 20 Golden Years of Disney Master Classes : Volume 2: The Walt Stanchfield Lectures
Walt Stanchfield
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Add to BasketDrawn to Life: 20 Golden Years of Disney Master Classes : Volume 1: The Walt Stanchfield Lectures
Walt Stanchfield
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Add to BasketA Complete Guide to Character Rigging for Games Using Blender
Armin Halac
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Add to BasketCreative Character Design for Games and Animation
Jenny Harder
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Add to BasketThe Game Writing Guide : Get Your Dream Job and Keep It
Anna Megill
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Add to BasketEdit without Tears with Final Cut Pro : Elevate your video editing skills with professional workflows and techniques
Bruce G. Macbryde
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Designing Games Meant for Sharing
Ioana-Iulia (Lead Game Designer at Mojiworks Limited) Cazacu
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Game AI Uncovered : Volume One
Paul Roberts
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Add to BasketPodcasting as an Intimate Medium
Alyn (University of Leipzig, Germany) Euritt
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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
Daniel Cermak-Sassenrath
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Directing Game Animation : Building a Vision and a Team with Intent
Mike Jungbluth
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Add to BasketManaging Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change
Frania Hall
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Add to BasketRig it Right! : Maya Animation Rigging Concepts
Tina O'Hailey
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Add to BasketGame Design Deep Dive : Soulslike
Joshua Bycer
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Add to BasketCreate Stunning Renders Using Corona in 3ds Max : Guiding the Next Generation of 3D Renderers
Margarita Nikita
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