Adobe After Effects Classroom in a Book 2024 Release
Lisa Fridsma
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Add to BasketThe Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two
John M. (Toormina, New South Wales, Australia) Blain
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Add to BasketThe Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One
John M. (Toormina, New South Wales, Australia) Blain
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The Video Games Textbook : History • Business • Technology
Brian J. Wardyga
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Adobe Animate Classroom in a Book 2024 Release
Russell Chun
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Add to BasketGame Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Blender 2D Animation : The Complete Guide to the Grease Pencil
John M. (Toormina, New South Wales, Australia) Blain
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Women and Film Animation : A Feminist Corpus at the National Film Board of Canada 1939-1989
Marie-Josee Saint-Pierre
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Mathematics of Game Development : A Collection of Applied Lessons
Jacob (George Mason University, Virginia Serious Game Institu Enfield
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Essential Programming for the Technical Artist
Chris Roda
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Game Engine Architecture, Third Edition
Jason Gregory
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The Art of Game Design : A Book of Lenses, Third Edition
Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell
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Real-Time Rendering, Fourth Edition
Tomas Akenine-Moller
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Architectural Approach to Level Design : Second edition
Christopher W. (American University, Washington, DC, USA) Totten
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Building Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms
Geoffrey Engelstein
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The VES Handbook of Visual Effects : Industry Standard VFX Practices and Procedures
VES, Jeffrey Okun
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Essential Mathematics for Games and Interactive Applications
James M. Van Verth
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Learning Java Through Games
Lubomir (Indiana-Purdue Fort Wayne University, Indiana, USA) Stanchev
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£84.69
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Add to BasketGame AI Pro 3 : Collected Wisdom of Game AI Professionals
Steve (Nintendo of America, Redmond, Washington, USA) Rabin
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Fluid Engine Development
Doyub (Microsoft, CA, USA) Kim
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The Game Audio Strategy Guide : A Practical Course
Gina Zdanowicz
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Learning C# Programming with Unity 3D, second edition
Alex (Float Hybrid Entertainment, San Francisco, California, US Okita
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The Art of Fluid Animation
Jos Stam
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