Rock The Dancefloor 2nd Edition : The proven five-step formula for DJing like a pro
Phil Morse
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Material Media-Making in the Digital Age
Daniel (RMIT University, Australia) Binns
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Ability Machines : What Video Games Mean for Disability
Sky LaRell (University of St. Thomas) Anderson
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Visual Analytics Fundamentals : Creating Compelling Data Narratives with Tableau
Lindy Ryan
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Cypherpunk Ethics : Radical Ethics for the Digital Age
Patrick D. (Grand Valley State University, USA) Anderson
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Design Technology and Digital Production : An Architecture Anthology
Gabriel Esquivel
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Add to BasketGaming and Extremism : The Radicalization of Digital Playgrounds
Linda (Peace Research Institute Frankfurt, Germany) Schlegel
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Add to BasketThe Power of Games : Business Impacts and Innovation Opportunities
William B Rouse
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The Politics of Mass Digitization
Nanna Bonde Thylstrup
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Women in Classical Video Games
Jane (University of Glasgow, UK) Draycott
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The Semiotics of Architecture in Video Games
Dr Gabriele (Manchester Metropolitan University, UK) Aroni
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The Arden Research Handbook of Shakespeare and Adaptation
Diana E. (Massachusetts Institute of Technology, USA) Henderson
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Add to BasketIncluded : Redefining Accessibility for the World Wide Web
Molly E. Holzschlag
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Crowdsourcing during COVID-19 : Case Studies in Health and Education
Carmen Bueno Munoz
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How and Why We Make Games : The Creative Confusion
Marta Fijak
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Video Games, Crime, and Control : Getting Played
Jonathan A. (Professor at Georgis Souther University, USA.) Grubb
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Technology is Dead : The Path to a More Human Future
Chris Colbert
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Design History and Culture : Methods and Approaches
Javier Gimeno-Martinez
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WTF is My Password : Password Log Book, Username Keeper Password, Password Organizer Book
Paperland
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Sh*t I Can't Remember : Password Log Book, Website Password, Email Password, Password Organizer Book
Paperland
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