Character Mentor : Learn by Example to Use Expressions, Poses, and Staging to Bring Your Characters to Life
Tom Bancroft
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Add to BasketThe Art of Game Design : A Book of Lenses, Third Edition
Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell
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SVG Animations
Sarah Drasner
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Add to BasketElemental Magic, Volume II : The Technique of Special Effects Animation
Joseph Gilland
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Add to BasketFORCE: Drawing Human Anatomy
Mike Mattesi
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Add to BasketFORCE: Dynamic Life Drawing : 10th Anniversary Edition
Mike Mattesi
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Add to BasketThe Animator's Survival Kit: Runs, Jumps and Skips : (Richard Williams' Animation Shorts)
Richard E. Williams
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The Animator's Survival Kit: Walks : (Richard Williams' Animation Shorts)
Richard E. Williams
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Stop Motion Filmmaking : The Complete Guide to Fabrication and Animation
Christopher Walsh
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Add to BasketThe Animator's Survival Kit: Flexibility and Weight : (Richard Williams' Animation Shorts)
Richard E. Williams
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Design for Motion : Fundamentals and Techniques of Motion Design
Austin Shaw
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Add to BasketArchitectural Approach to Level Design : Second edition
Christopher W. (American University, Washington, DC, USA) Totten
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How to Make Animated Films : Tony White's Complete Masterclass on the Traditional Principals of Animation
Tony White
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Add to BasketBuilding Blocks of Tabletop Game Design : An Encyclopedia of Mechanisms
Geoffrey Engelstein
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Game Anim : Video Game Animation Explained
Jonathan, O.B.E. Cooper
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Add to BasketStorytelling for Virtual Reality : Methods and Principles for Crafting Immersive Narratives
John Bucher
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Add to BasketThe Moving Image Workshop : Introducing animation, motion graphics and visual effects in 45 practical projects
Heather D. (University of North Carolina, USA) Freeman
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Add to BasketAnimated Storytelling
Liz Blazer
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Add to BasketAdobe After Effects Classroom in a Book (2021 release)
Lisa Fridsma
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Add to BasketProcedural Storytelling in Game Design
Tanya X. Short
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Add to BasketGetting Started in 3D with Maya : Create a Project from Start to Finish—Model, Texture, Rig, Animate, and Render in Maya
Adam Watkins
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Add to BasketProduction Pipeline Fundamentals for Film and Games
Renee Dunlop
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Interactive Stories and Video Game Art : A Storytelling Framework for Game Design
Chris Solarski
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Add to BasketLevel Design : Concept, Theory, and Practice
Rudolf Kremers
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