Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Add to BasketAdobe After Effects Classroom in a Book 2024 Release
Lisa Fridsma
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Add to BasketMethod, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways
Falk Hubner
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Add to BasketAdobe Animate Classroom in a Book 2024 Release
Russell Chun
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Add to BasketThematic Integration in Board Game Design
Sarah Shipp
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Add to BasketThe Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Game Audio Mixing : Insights to Improve Your Mixing Performance
Alex Riviere
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Add to BasketDrawn to Life: 20 Golden Years of Disney Master Classes : Volume 2: The Walt Stanchfield Lectures
Walt Stanchfield
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Add to BasketA Complete Guide to Character Rigging for Games Using Blender
Armin Halac
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Add to BasketTechnical Animation in Video Games
Matthew Lake
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Add to BasketFORCE Fabric : How to Draw Clothes
Mike Mattesi
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Add to BasketThe Science of Esports
Craig McNulty
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Add to BasketThe Game Design Toolbox
Martin Annander
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Add to BasketProgramming WebRTC : Build Real-Time Streaming Applications for the Web
Karl Stolley
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One
John M. (Toormina, New South Wales, Australia) Blain
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Cypherpunk Ethics : Radical Ethics for the Digital Age
Patrick D. (Grand Valley State University, USA) Anderson
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Design Technology and Digital Production : An Architecture Anthology
Gabriel Esquivel
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Add to BasketIntroduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Add to BasketDesigning Games Meant for Sharing
Ioana-Iulia (Lead Game Designer at Mojiworks Limited) Cazacu
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Game AI Uncovered : Volume Two
Paul Roberts
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Add to BasketHow and Why We Make Games : The Creative Confusion
Marta Fijak
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