The Animator's Survival Kit: Dialogue, Directing, Acting and Animal Action : (Richard Williams' Animation Shorts)
Richard E. Williams
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Adobe After Effects Classroom in a Book 2024 Release
Lisa Fridsma
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Add to BasketThe Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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The Complete Guide to Blender Graphics : Computer Modeling and Animation: Volumes One and Two
John M. (Toormina, New South Wales, Australia) Blain
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£82.99
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Add to BasketThe Complete Guide to Blender Graphics : Computer Modeling and Animation: Volume One
John M. (Toormina, New South Wales, Australia) Blain
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The Video Games Textbook : History • Business • Technology
Brian J. Wardyga
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Method, Methodology and Research Design in Artistic Research : Between Solid Routes and Emergent Pathways
Falk Hubner
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Video Games, Crime, and Control : Getting Played
Jonathan A. (Professor at Georgis Souther University, USA.) Grubb
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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer!
Aaron Langille
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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Directing Game Animation : Building a Vision and a Team with Intent
Mike Jungbluth
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Paper Time Machines : Critical Game Design and Historical Board Games
Maurice W. Suckling
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Critical Perspectives on Esports
Annette R. (Ludwigsburg University, Germany) Hofmann
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Gaming and Extremism : The Radicalization of Digital Playgrounds
Linda (Peace Research Institute Frankfurt, Germany) Schlegel
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Collaboration in Media Studies : Doing and Being Together
Begum Irmak
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Artificial Intelligence for Art Creation and Understanding
Luntian Mou
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Virtual Influencers : Identity and Digitality in the Age of Multiple Realities
Esperanza Miyake
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