Adobe Premiere Pro Classroom in a Book 2024 Release
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Web Accessibility Cookbook : Creating Inclusive Experiences
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The Past, Present, and Future of Early Modern Di – Iter at 25
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Analysis of Machine Elements Using SOLIDWORKS Simulation 2024
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An Introduction to SOLIDWORKS Flow Simulation 2024
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AutoCAD 2025 Instructor : A Student Guide for In-Depth Coverage of AutoCAD's Commands and Features
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Autodesk Inventor 2025 : A Tutorial Introduction
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Residential Design Using AutoCAD 2025
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Tutorial Guide to AutoCAD 2025 : 2D Drawing, 3D Modeling
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Principles and Practice An Integrated Approach to Engineering Graphics and AutoCAD 2025
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The SketchUp Handbook for Interior Design : A step-by-step visual approach to planning, designing, and presenting interior spaces
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Up and Running with AutoCAD® 2025 : 2D and 3D Drawing, Design and Modeling
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
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Designing Games Meant for Sharing
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Introduction to Game Programming using Processing : For Designers, Artists, Players, Non-Tech People and Everybody Else
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A Gamer's Introduction to Programming in C# : Welcome Brave Adventurer!
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Paper Time Machines : Critical Game Design and Historical Board Games
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Great Games Need Great Leaders : Multiclassing to Lead Game Development Teams
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Create Stunning Renders Using Corona in 3ds Max : Guiding the Next Generation of 3D Renderers
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Python : A Practical Learning Approach
T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh
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AlphaGo Simplified : Rule-Based AI and Deep Learning in Everyday Games
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