Learning Processing : A Beginner's Guide to Programming Images, Animation, and Interaction
Daniel (Tisch School of the Arts, New York University, New Y Shiffman
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Add to BasketStop Motion: Craft Skills for Model Animation
Susannah (Programme Development Manager for the Animated Exeter Shaw
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Add to BasketCreating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Add to BasketCritical Visualization : Rethinking the Representation of Data
Peter A. (University of the Arts London, UK) Hall
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Add to BasketWeb and Digital for Graphic Designers
Neil (University of the West of England, UK) Leonard
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Add to BasketGame Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Add to BasketEsports Insights
Emily (Loughborough University London, UK.) Hayday
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Add to BasketCAM : Developments in Computer-Integrated Manufacturing
D. Kochan
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Podcasting - The little Book of Podcasting : 7 Simple Steps to Starting a Successful Podcast
Jerry The Pod-Starter Hamilton
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Podcast Planner : The Little Guided Planner to a Successful Podcast
Jerry The Pod-Starter Hamilton
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Digital Visual Fortran Programmer's Guide
Michael (Principal Technical Writer in the Compaq Visual Fortra Etzel
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Drupal 7 Primer: Creating CMS-Based Websites : A Guide for Beginners
Todd (Communication for the World) Kelsey
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Exploring Storyboarding
Wendy (The Art Institute of Washington) Tumminello
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Taking SketchUp Pro to the Next Level : Go beyond the basics and develop custom 3D modeling workflows to become a SketchUp ninja
Aaron Dietzen aka 'The SketchUp Guy'
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Add to BasketIntroduction to Modeling in Wildlife and Resource Conservation
Norman (University of the Witwatersrand, Johannesburg) Owen-Smith
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Add to BasketCreating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code
Jingtian Li
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Computer Graphics for Java Programmers
Leen (Hogeschool Utrecht, The Netherlands) Ammeraal
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Add to BasketPractical Algorithms for 3D Computer Graphics
R. Stuart (The Queen’s University of Belfast, UK) Ferguson
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Add to BasketHolistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
Penny (Associate Professor, Bond University; Winner of the 201 de Byl
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BIM and Big Data for Construction Cost Management
Weisheng (The University of Hong Kong) Lu
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Animation Production : Documentation and Organization
PhD, Robert B. (Professor Emeritus and former Director of t Musburger
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Add to BasketDigital Access and Museums as Platforms
Caroline (Lecturer | School of Communication and Art | Wilson-Barnao
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Add to BasketQuickTime for .NET and COM Developers
John (Skylark Associates, Ballybofey, Ireland and one of the p Cromie
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