The Game Audio Tutorial : A Practical Guide to Sound and Music for Interactive Games Paperback / softback
by Richard Stevens, Dave Raybould
Paperback / softback
Description
Design and implement video game sound from beginning to end with this hands-on course in game audio.
Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay.
If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you.
You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects.
The Game Audio Tutorial isn't just a book-you also get a powerful website (www.thegameaudiotutorial.com), which includes:
Information
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Only a few left - usually despatched within 24 hours
- Format:Paperback / softback
- Pages:448 pages, 450 Line drawings, color
- Publisher:Taylor & Francis Ltd
- Publication Date:15/03/2011
- ISBN:9780240817262
Other Formats
- EPUB from £46.79
- PDF from £46.79
- Hardback from £180.00
Information
-
Only a few left - usually despatched within 24 hours
- Format:Paperback / softback
- Pages:448 pages, 450 Line drawings, color
- Publisher:Taylor & Francis Ltd
- Publication Date:15/03/2011
- ISBN:9780240817262