Learning Processing : A Beginner's Guide to Programming Images, Animation, and Interaction
Daniel (Tisch School of the Arts, New York University, New Y Shiffman
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Add to BasketGeometric Tools for Computer Graphics
Philip (Employers include Digital Equipment Corporation, Ap Schneider
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The Art and Science of Digital Compositing : Techniques for Visual Effects, Animation and Motion Graphics
Ron (Hermosa Beach, CA, USA) Brinkmann
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Complete Maya Programming : An Extensive Guide to MEL and C++ API
David (Weta Digital, New Zealand) Gould
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Add to BasketAn Introduction to NURBS : With Historical Perspective
David F. (The United States Naval Academy, Annapolis, Maryland Rogers
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MEL Scripting for Maya Animators
Mark R. (DreamWorks Animation SKG, Glendale, CA, USA) Wilkins
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Add to BasketAn Introduction to Ray Tracing
Andrew S. (Xerox PARC, Palo Alto, California) Glassner
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Add to BasketAn Introduction to Splines for Use in Computer Graphics and Geometric Modeling
Richard Bartels
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Complete Maya Programming Volume II : An In-depth Guide to 3D Fundamentals, Geometry, and Modeling Volume 2
David (Weta Digital, New Zealand) Gould
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Add to BasketUnderstanding Virtual Reality : Interface, Application, and Design
William R. (Sr. Technical Advisor for the Indiana University Sherman
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Add to BasketUnderstanding Virtual Reality : Interface, Application, and Design
William R. (Technical Director, Center for Advanced Visualiza Sherman
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Digital Geometry : Geometric Methods for Digital Picture Analysis
Reinhard (The University of Auckland, New Zealand) Klette
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