Making Games : The Politics and Poetics of Game Creation Tools Hardback
by Stefan Werning
Part of the Playful Thinking series
Hardback
Description
An argument that production tools shape the aesthetics and political economy of games as an expressive medium.
In Making Games, Stefan Werning considers the role of tools (primarily but not exclusively software), their design affordances, and the role they play as sociotechnical actors.
Drawing on a wide variety of case studies, Werning argues that production tools shape the aesthetics and political economy of games as an expressive medium.
He frames game-making as a (meta)game in itself and shows that tools, like games, have their own procedural rhetoric and should not always be conceived simply in terms of optimization and best practices.
Information
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Less than 10 available - usually despatched within 24 hours
- Format:Hardback
- Pages:176 pages, 18 black and white photos
- Publisher:MIT Press Ltd
- Publication Date:16/02/2021
- Category:
- ISBN:9780262044837
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Information
-
Less than 10 available - usually despatched within 24 hours
- Format:Hardback
- Pages:176 pages, 18 black and white photos
- Publisher:MIT Press Ltd
- Publication Date:16/02/2021
- Category:
- ISBN:9780262044837