NES/Famicom: A Visual Compendium
Bitmap Books
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I Am Error : The Nintendo Family Computer / Entertainment System Platform
Nathan (PhD student, Virginia Commonwealth UniversityCommonwea Altice
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Add to BasketIntroduction to Programming Using Python, An, Global Edition
David I. Schneider
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Adobe Illustrator Classroom in a Book (2020 release)
Brian Wood
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Add to BasketAdobe Photoshop Classroom in a Book (2023 release)
Conrad Chavez
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Adobe Illustrator CC Classroom in a Book (2019 Release)
Brian Wood
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Best Practices for the Formal Software Testing Process : A Menu of Testing Tasks
Rodger Drabick
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Adobe Illustrator Classroom in a Book (2023 release)
Brian Wood
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Object-Oriented Computation in C++ and Java : A Practical Guide to Design Patterns for Object-Oriented Computing
Conrad Weisert
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Adobe Illustrator Classroom in a Book (2020 release)
Brian Wood
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Practical Guide to Business Process Reengineering Using IDEFO, The
Clarence Feldmann
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Process for System Architecture and Requirements Engineering
Derek Hatley
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Adobe Dreamweaver Classroom in a Book (2022 release)
James J. Maivald
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Software Endgames : Eliminating Defects, Controlling Change, and the Countdown To On-Time Delivery
Robert Galen
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Managing Expectations : Working with People Who Want More, Better, Faster, Sooner, NOW!
Naomi Karten
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Surviving the Top Ten Challenges of Software Testing : A People-Oriented Approach
William Perry
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Five Core Metrics : The Intelligence Behind Successful Software Management
Lawrence H. Putnam
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Adaptive Software Development : A Collaborative Approach to Managing Complex Systems
Jim Highsmith
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Strategies for Real-Time System Specification
Derek Hatley
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Adobe Illustrator Classroom in a Book (2020 release)
Brian Wood
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Adobe Photoshop Classroom in a Book (2023 release)
Conrad Chavez
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Coding with Roblox Lua in 24 Hours : The Official Roblox Guide
Official Roblox Books(Pearson)
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Add to BasketRoblox Game Development in 24 Hours : The Official Roblox Guide
Official Roblox Books(Pearson)
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Add to BasketGears Tactics - The Art of the Game
Titan Books
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