Computational Models of Motivation for Game-Playing Agents
Kathryn E. Merrick
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Computational Models of Motivation for Game-Playing Agents
Kathryn E. Merrick
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How to Play Dialogues. An Introduction to Dialogical Logic
Juan Redmond
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Games and Play in the Creative, Smart and Ecological City
Dale Leorke
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Games and Play in the Creative, Smart and Ecological City
Dale Leorke
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Knowledge-Free and Learning-Based Methods in Intelligent Game Playing
Jacek Mandziuk
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Learning by Playing. Game-based Education System Design and Development : 4th International Conference on E-learning, Edutainment 2009, Banff, Canada, August 9-11, 2009, Proceedings
Maiga Chang
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Learning by Playing. Game-based Education System Design and Development : 4th International Conference on E-learning, Edutainment 2009, Banff, Canada, August 9-11, 2009, Proceedings
Maiga Chang
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Ludics : Play as Humanistic Inquiry
Vassiliki Rapti
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Believable Bots : Can Computers Play Like People?
Philip Hingston
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Believable Bots : Can Computers Play Like People?
Philip Hingston
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Believable Bots : Can Computers Play Like People?
Philip Hingston
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Blondie24 : Playing at the Edge of AI
David B. Fogel
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Video Game Narrative and Criticism : Playing the Story
T. Thabet
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Video Game Narrative and Criticism : Playing the Story
T. Thabet
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Video Games and Storytelling : Reading Games and Playing Books
Souvik Mukherjee
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The Game Design Reader : A Rules of Play Anthology
Katie Salen Tekinbas
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My Avatar, My Self : Identity in Video Role-playing Games
Zach Waggoner
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Add to BasketLogic and Games on Automatic Structures : Playing with Quantifiers and Decompositions
Lukasz Kaiser
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Search and Planning Under Incomplete Information : A Study Using Bridge Card Play
Ian Frank
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Search and Planning Under Incomplete Information : A Study Using Bridge Card Play
Ian Frank
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