Optimizing Play : Why Theorycrafting Breaks Games and How to Fix It
Christopher A. Paul
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Add to BasketPlaying Software : Homo Ludens in Computational Culture
Miguel Sicart
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Watch Me Play : Twitch and the Rise of Game Live Streaming
T. L. Taylor
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Add to BasketDigital Play : The Interaction of Technology, Culture, and Marketing
Stephen Kline
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Add to BasketWorlds in Play : International Perspectives on Digital Games Research
Suzanne De Castell
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Learning to Play : Exploring the Future of Education with Video Games
Myint Swe Khine
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Add to BasketDigital Playgrounds : The Hidden Politics of Children's Online Play Spaces, Virtual Worlds, and Connected Games
Sara Grimes
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Add to BasketYoung Children’s Play Practices with Digital Tablets : Playful Literacy
Isabel (Copenhagen Business School, Denmark) Froes
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Media Technologies for Work and Play in East Asia : Critical Perspectives on Japan and the Two Koreas
Micky Lee
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Media Technologies for Work and Play in East Asia : Critical Perspectives on Japan and the Two Koreas
Micky Lee
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Machine Learning for Churn Prediction for Free-to-Play Games
Evgenii Tsymbalov
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Metagaming : Playing, Competing, Spectating, Cheating, Trading, Making, and Breaking Videogames
Stephanie Boluk
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Digital Playgrounds : The Hidden Politics of Children's Online Play Spaces, Virtual Worlds, and Connected Games
Sara M. Grimes
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Making Games : The Politics and Poetics of Game Creation Tools
Stefan Werning
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