Getting Started with OAuth 2.0 : Programming Clients for Secure Web API Authorization and Authentication
Ryan Boyd
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Getting Started with OAuth 2.0 : Programming Clients for Secure Web API Authorization and Authentication
Ryan Boyd
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The Music of Nobuo Uematsu in the Final Fantasy Series
Richard Anatone
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Add to BasketMaterial Media-Making in the Digital Age
Daniel (RMIT University, Australia) Binns
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The Semiotics of Architecture in Video Games
Dr Gabriele (Manchester Metropolitan University, UK) Aroni
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Artificial Intelligence - The Python Chatbot in Australia
Yeeshtdevisingh Hosanee
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The Routledge Companion to Copyright and Creativity in the 21st Century
Michelle Bogre
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Level Up! The Guide to Great Video Game Design
Scott Rogers
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Add to BasketChildhood in Animation : Navigating a Secret World
Jane (University of Lincoln, UK) Batkin
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Einfuhrung in die Computeranimation : Methoden, Algorithmen, Grundlagen
Stefan M. Grunvogel
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Collaboration in Media Studies : Doing and Being Together
Begum Irmak
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Collaboration in Media Studies : Doing and Being Together
Begum Irmak
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Collaboration in Media Studies : Doing and Being Together
Begum Irmak
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Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing
Dana Gulling
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Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing
Dana Gulling
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Custom Components in Architecture : Strategies for Customizing Repetitive Manufacturing
Dana Gulling
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Add to BasketCustom Components in Architecture : Strategies for Customizing Repetitive Manufacturing
Dana Gulling
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Women in Classical Video Games
Jane (University of Glasgow, UK) Draycott
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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change
Frania Hall
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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change
Frania Hall
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Managing Digital Innovation in Publishing : Collaborations and Para-Organisations for Creative Change
Frania Hall
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Sculpting in ZBrush Made Simple : Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
Lukas Kutschera
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