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OpenGL Programming Guide : The Official Guide to Learning OpenGL, Versions 3.0 and 3.1 - eBook

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - Book

£56.99

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - Book

£145.00

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - eBook

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Creating Games with Unity, Substance Painter, & Maya : Models, Textures, Animation, & Code - eBook

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Practical Algorithms for 3D Computer Graphics - Book

£175.00

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Practical Algorithms for 3D Computer Graphics - Book

Practical Algorithms for 3D Computer Graphics

R. Stuart (The Queen’s University of Belfast, UK) Ferguson

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Practical Algorithms for 3D Computer Graphics - eBook

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Computer Graphics for Java Programmers - Book

Computer Graphics for Java Programmers

Leen (Hogeschool Utrecht, The Netherlands) Ammeraal

Format: Book (Paperback / softback)

£53.95

£52.79

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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint - eBook

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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint - eBook

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Pervasive Games : Theory and Design - Book

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Pervasive Games : Theory and Design - eBook

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BIM and Big Data for Construction Cost Management - Book

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CMPTR (with CMPTR Online, 1 term (6 months) Printed Access Card) - Book

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FORCE: Drawing Human Anatomy - Book

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BIM and Big Data for Construction Cost Management - eBook

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BIM and Big Data for Construction Cost Management - eBook

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Modeling and Simulating Command and Control : For Organizations Under Extreme Situations - eBook

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Digital Access and Museums as Platforms - Book

Digital Access and Museums as Platforms

Caroline (Lecturer | School of Communication and Art | Wilson-Barnao

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Critical Visualization : Rethinking the Representation of Data - Book

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An Essential Introduction to Maya Character Rigging - eBook

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