Modeling and Simulation : Linking Entertainment and Defense
National Research Council
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ZAG : The #1 Strategy of High-Performance Brands
Marty Neumeier
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Ableton Live 8 and Suite 8 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Add to BasketLogic Pro X : Audio and Music Production
Mark (Composer; Programmer; Engineer; and Senior Writer, Musi Cousins
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Add to BasketWhite Space Is Not Your Enemy : A Beginner's Guide to Communicating Visually Through Graphic, Web & Multimedia Design
Kim (School of Mass Communications, University of South Fl Golombisky
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Add to BasketAn Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Add to BasketCritical Visualization : Rethinking the Representation of Data
Peter A. (University of the Arts London, UK) Hall
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Add to BasketPhotographing Women : 1,000 Poses
Eliot Siegel
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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The Advanced Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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ZAG : The #1 Strategy of High-Performance Brands
Marty Neumeier
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Web Design Start Here : A no-nonsense, jargon-free guide to the fundamentals of web design
Stefan Mischook
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Web and Digital for Graphic Designers
Neil (University of the West of England, UK) Leonard
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Add to BasketGame Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Ableton Live 9
Keith (Lecturer at New York University, USA, specializing in Robinson
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Game Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Add to BasketGame Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Alternate Reality Games : Gamification for Performance
Charles (Harrisburg University of Science and Technology, PA, Palmer
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Game Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Measuring the User Experience : Collecting, Analyzing, and Presenting UX Metrics
Bill (Director, Design and Usability Center, Bentley Universit Albert
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Add to BasketThe Theory and Practice of Writing Music for Games
Steve Horowitz
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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