An Essential Introduction to Maya Character Rigging
Cheryl (Autodesk Certified Instructor in Maya; Professor at th Briggs
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Computational Systems Bioinformatics - Methods And Biomedical Applications
Stephen Tin Chi (The Methodist Hospital, Usa) Wong
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Add to BasketCharacter Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Car Crashes without Cars : Lessons about Simulation Technology and Organizational Change from Automotive Design
Paul M. (Duca Family Professor of Technology Management at t Leonardi
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Add to BasketHolistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
Penny (Associate Professor, Bond University; Winner of the 201 de Byl
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Holistic Game Development with Unity 3e : An All-in-One Guide to Implementing Game Mechanics, Art, Design and Programming
Penny (Associate Professor, Bond University; Winner of the 201 de Byl
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Animation Production : Documentation and Organization
PhD, Robert B. (Professor Emeritus and former Director of t Musburger
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Animation Production : Documentation and Organization
PhD, Robert B. (Professor Emeritus and former Director of t Musburger
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The QFD Handbook
Jack B. (Hughes Missile Systems Co., Tucson, Arizona) ReVelle
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Add to BasketIntroduction to Computer Simulation
M. M. (Department of Physics, Department of Physics) Woolfson
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Multimedia Computing and Networking 1996
Martin Freeman
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3d Online Multimedia And Games: Processing, Visualization And Transmission
Anup (Univ Of Alberta, Canada) Basu
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Add to BasketComputer Animation Complete : All-in-One: Learn Motion Capture, Characteristic, Point-Based, and Maya Winning Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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