Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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Add to BasketTabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Add to BasketTabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Tabletop Game Accessibility : Meeple Centred Design
Michael James (Chalmers University of Technology / University o Heron
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Podcasting as an Intimate Medium
Alyn (University of Leipzig, Germany) Euritt
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Towards Game Translation User Research
Mikolaj (University of Lodz) Deckert
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Python : A Practical Learning Approach
T.S. (Govt. College of Engineering Srirangam, Tamil Nadu) Murugesh
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Computer Animation : Algorithms and Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Computer Aided Design Guide for Architecture, Engineering and Construction
Ghassan (University of Salford, UK) Aouad
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Add to BasketGame Data Science
Magy Seif (Professor and Vice Chair of Serious Games, Profess El-Nasr
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Add to BasketAnimation: A World History : Volume I: Foundations - The Golden Age
Giannalberto (Visting professor, Nanyang Technological Unive Bendazzi
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Add to BasketFrame-By-Frame Stop Motion : The Guide to Non-Puppet Photographic Animation Techniques, Second Edition
Tom (Rochester Institute of Technology, New York, USA) Gasek
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Add to BasketVideogames and the Gothic
Ewan (University of Brighton, UK.) Kirkland
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Add to BasketImmersion, Narrative, and Gender Crisis in Survival Horror Video Games
Andrei (University of Bucharest, Romania) Nae
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Add to BasketAnimation: A World History : Volume III: Contemporary Times
Giannalberto (Visting professor, Nanyang Technological Unive Bendazzi
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Add to BasketInventing the Medium : Principles of Interaction Design as a Cultural Practice
Janet H. (Graduate Program in Digital Media, Georgia Institute Murray
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Measuring the User Experience : Collecting, Analyzing, and Presenting UX Metrics
Bill (Director, Design and Usability Center, Bentley Universit Albert
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Add to BasketBlender for Visual Effects
Sam (VP of Content & Production, Macroh USA) Vila
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Blender for Visual Effects
Sam (VP of Content & Production, Macroh USA) Vila
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