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Unity 3D and PlayMaker Essentials : Game Development from Concept to Publishing - eBook

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Aesthetics and Design for Game-based Learning - eBook

Aesthetics and Design for Game-based Learning

Michele D. Dickey

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Inter/vention : Free Play in the Age of Electracy - eBook

Inter/vention : Free Play in the Age of Electracy

Jan Rune Holmevik

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A World of Excesses : Online Games and Excessive Playing - eBook

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A World of Excesses : Online Games and Excessive Playing - eBook

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Gamers at Work : Stories Behind the Games People Play - eBook

Gamers at Work : Stories Behind the Games People Play

Morgan Ramsay

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Gaming Culture(s) in India : Digital Play in Everyday Life - eBook

Gaming Culture(s) in India : Digital Play in Everyday Life

Aditya Deshbandhu

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Gaming Culture(s) in India : Digital Play in Everyday Life - eBook

Gaming Culture(s) in India : Digital Play in Everyday Life

Aditya Deshbandhu

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Logic and Games on Automatic Structures : Playing with Quantifiers and Decompositions - eBook

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Dungeons and Desktops : The History of Computer Role-Playing Games 2e - eBook

Dungeons and Desktops : The History of Computer Role-Playing Games 2e

Matt Barton

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Dungeons and Desktops : The History of Computer Role-Playing Games 2e - eBook

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Casual Game Design : Designing Play for the Gamer in ALL of Us - eBook

Casual Game Design : Designing Play for the Gamer in ALL of Us

Gregory Trefry

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Games As A Service : How Free to Play Design Can Make Better Games - eBook

Games As A Service : How Free to Play Design Can Make Better Games

Oscar Clark

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24/7 : How Cell Phones and the Internet Change the Way We Live, Work, and Play - eBook

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Music Recommendation and Discovery : The Long Tail, Long Fail, and Long Play in the Digital Music Space - eBook

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MMOs from the Outside In : The Massively-Multiplayer Online Role-Playing Games of Psychology, Law, Government, and Real Life - eBook

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Real Games : What's Legitimate and What's Not in Contemporary Videogames - eBook

Real Games : What's Legitimate and What's Not in Contemporary Videogames

Mia Consalvo

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Achievement Relocked : Loss Aversion and Game Design - eBook

Achievement Relocked : Loss Aversion and Game Design

Geoffrey Engelstein

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Player vs. Monster : The Making and Breaking of Video Game Monstrosity - eBook

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Aesthetics and Design for Game-based Learning - eBook

Aesthetics and Design for Game-based Learning

Michele D. Dickey

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