Please note: In order to keep Hive up to date and provide users with the best features, we are no longer able to fully support Internet Explorer. The site is still available to you, however some sections of the site may appear broken. We would encourage you to move to a more modern browser like Firefox, Edge or Chrome in order to experience the site fully.

Stealth Assessment : Measuring and Supporting Learning in Video Games, Paperback / softback Book

Stealth Assessment : Measuring and Supporting Learning in Video Games Paperback / softback

Part of the The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning series

Paperback / softback

Description

An approach to performance-based assessments that embeds assessments in digital games in order to measure how students are progressing toward targeted goals. To succeed in today's interconnected and complex world, workers need to be able to think systemically, creatively, and critically.

Equipping K-16 students with these twenty-first-century competencies requires new thinking not only about what should be taught in school but also about how to develop valid assessments to measure and support these competencies.

In Stealth Assessment, Valerie Shute and Matthew Ventura investigate an approach that embeds performance-based assessments in digital games.

They argue that using well-designed games as vehicles to assess and support learning will help combat students' growing disengagement from school, provide dynamic and ongoing measures of learning processes and outcomes, and offer students opportunities to apply such complex competencies as creativity, problem solving, persistence, and collaboration.

Embedding assessments within games provides a way to monitor players' progress toward targeted competencies and to use that information to support learning. Shute and Ventura discuss problems with such traditional assessment methods as multiple-choice questions, review evidence relating to digital games and learning, and illustrate the stealth-assessment approach with a set of assessments they are developing and embedding in the digital game Newton's Playground.

These stealth assessments are intended to measure levels of creativity, persistence, and conceptual understanding of Newtonian physics during game play.

Finally, they consider future research directions related to stealth assessment in education.

Information

Save 21%

£7.99

£6.29

Item not Available
 
Free Home Delivery

on all orders

 
Pick up orders

from local bookshops

Information

Also in the The John D. and Catherine T. MacArthur Foundation Reports on Digital Media and Learning series  |  View all