The Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Developing Web Sites with HTML, CSS and JavaScript
Efrem G. (Rhode Island College, Providence, and Kea Company, Mallach
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Developing Web Sites with HTML, CSS and JavaScript
Efrem G. (Rhode Island College, Providence, and Kea Company, Mallach
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Fundamentals of Additive Manufacturing : Principles, Technologies, and Applications
Helmi (Alexandria University, Egypt) Youssef
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The Art of Game Design : A Book of Lenses, Third Edition
Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Add to BasketPhysically Based Rendering : From Theory to Implementation
Matt (Software Engineer, Google) Pharr
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Understanding Molecular Simulation : From Algorithms to Applications
Daan (FOM Institute for Atomic and Molecular Physics, The Net Frenkel
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Computer Animation : Algorithms and Techniques
Rick (Professor Emeritus, Department of Computer Science and E Parent
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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The Advanced Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Electronic String Art : Rhythmic Mathematics
Stephen (Dickinson College/International Business and Managemen Erfle
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Add to BasketElectronic String Art : Rhythmic Mathematics
Stephen (Dickinson College/International Business and Managemen Erfle
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Measuring the User Experience : Collecting, Analyzing, and Presenting UX Metrics
Bill (Director, Design and Usability Center, Bentley Universit Albert
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Add to BasketThe Theory and Practice of Writing Music for Games
Steve Horowitz
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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The Art of Game Design : A Book of Lenses, Third Edition
Jesse (Carnegie Mellon University and Schell Games, Pittsburgh Schell
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Format: eBook (EPUB)
Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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