Nordic Animation : Balancing the East and the West
Liisa Vhakyla
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Chinese Animated Film and Ideology : Tradition, Innovation, and Interculturality
Olga Bobrowska
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Chinese Animated Film and Ideology, 1940s-1970s : Fighting Puppets
Olga Bobrowska
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GPU Ray Tracing in Non-Euclidean Spaces
Tiago Novello
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Sound Synthesis, Propagation, and Rendering
Liu Shiguang
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Add to BasketSound Synthesis, Propagation, and Rendering
Liu Shiguang
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Information Theory Tools for Image Processing
Miquel Feixas
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Mathematical Tools for Shape Analysis and Description
Silvia Biasotti
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Numerical Methods for Linear Complementarity Problems in Physics-Based Animation
Sarah Niebe
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Gazing at Games : An Introduction to Eye Tracking Control
Veronica Sundstedt
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GPU-Based Techniques for Global Illumination Effects
Laszlo Szirmay-Kalos
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Information Theory Tools for Computer Graphics
Mateu Sbert
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Virtual Material Acquisition and Representation for Computer Graphics
Dar'ya Guarnera
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Virtual Material Acquisition and Representation for Computer Graphics
Dar'ya Guarnera
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Design, Representations, and Processing for Additive Manufacturing
Marco Attene
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£76.95
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Cloth Simulation for Computer Graphics
Tuur Stuyck
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Virtual Crowds : Steps Toward Behavioral Realism
Mubbasir Kapadia
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Digital Heritage Reconstruction Using Super-resolution and Inpainting
Milind G. Padalkar
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Creating and Animating the Virtual World
Nadia Magnenat Thalmann
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Virtual Crowds : Steps Toward Behavioral Realism
Mubbasir Kapadia
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Geometric and Discrete Path Planning for Interactive Virtual Worlds
Marcelo Kallmann
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Heterogeneous Spatial Data : Fusion, Modeling, and Analysis for GIS Applications
Giuseppe Patane
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Digital Heritage Reconstruction Using Super-resolution and Inpainting
Milind G. Padalkar
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