The Video Games Textbook : History • Business • Technology
Brian J. Wardyga
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Regulating Digital Industries : How Public Oversight Can Encourage Competition, Protect Privacy, and Ensure Free Speech
Mark MacCarthy
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Seeing Justice : Witnessing, Crime and Punishment in Visual Media
Mary Angela (Associate Professor, Associate Professor, The Unive Bock
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Race, Culture and the Video Game Industry : A Vicious Circuit
Sam (Oakland University, USA) Srauy
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Mastering Project Discovery : Successful Discipline in Engineering and Analytics Projects
Elliot Bendoly
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Virtual Influencers : Identity and Digitality in the Age of Multiple Realities
Esperanza Miyake
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Korea’s Platform Empire : An Emerging Power in the Global Platform Sphere
Seongcheol Kim
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Game Design Workshop : A Playcentric Approach to Creating Innovative Games
Tracy (University of Southern California, Los Angeles, USA) Fullerton
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The Economic Lives of Platforms : Rethinking the Political Economy of Digital Markets
Anne (University of Copenhagen) Mette Thorhauge
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Plunkett's E-Commerce & Internet Business Almanac 2024 : E-Commerce & Internet Business Industry Market Research, Statistics, Trends and Leading Companies
Jack W. Plunkett
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De Gruyter Handbook of Media Economics
Ulrike Rohn
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De Gruyter Handbook of Media Economics
Ulrike Rohn
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Summary of Brian Christian & Tom Griffiths's Algorithms to Live By
IRB Media
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Summary of Eric Siegel's The AI Playbook
IRB Media
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Summary of Chris Dixon's Read Write Own
IRB Media
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Release Me : The first irresistibly sexy novel in the iconic Stark series
J. Kenner
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How to Build a Billion Dollar App : Discover the secrets of the most successful entrepreneurs of our time
George Berkowski
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Becoming Steve Jobs : The evolution of a reckless upstart into a visionary leader
Brent Schlender
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One Click : Jeff Bezos and the Rise of Amazon.com
Richard L. Brandt
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