Concepts and Applications of Finite Element Analysis
Robert D. (University of Wisconsin) Cook
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Processing : A Programming Handbook for Visual Designers and Artists
Casey (Associate Professor, University of California, Los Angele Reas
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Gamish : A Graphic History of Gaming
Edward Ross
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Graphic Design For Everyone : Understand the Building Blocks so You can Do It Yourself
Cath Caldwell
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The Creative Gene : How books, movies, and music inspired the creator of Death Stranding and Metal Gear Solid
Hideo Kojima
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The Art of Assassin's Creed Origins
Paul Davies
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The Nostalgia Nerd's Retro Tech: Computer, Consoles & Games
Peter Leigh
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The World Of The Witcher
CD Projekt Red
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Rules of Play : Game Design Fundamentals
Katie (Professor) Salen Tekinbas
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Ask Iwata : Words of Wisdom from Satoru Iwata, Nintendo's Legendary CEO
Sam Bett
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The Art of Assassin's Creed Odyssey
Kate Lewis
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Game Engine Architecture, Third Edition
Jason Gregory
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Dragon Age: The World Of Thedas Volume 2
Bioware
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The Art Of God Of War
Sony Computer Entertainment
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The Art of Deus Ex Universe
Paul Davies
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Pixar Museum : Stories and art from the animation studio
Walt Disney
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Real-Time Rendering, Fourth Edition
Tomas Akenine-Moller
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The Art of Alien: Isolation
Andy McVittie
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Klaus: The Art of the Movie
Ramin Zahed
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Itchy, Tasty : An Unofficial History of Resident Evil
Alex Aniel
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The SNES Encyclopedia : Every Game Released for the Super Nintendo Entertainment System
Chris Scullion
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