None Game-Based Learning : Challenges and Opportunities
Patrick Felicia
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Game Design Theory : A New Philosophy for Understanding Games
Keith Burgun
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Game Magic : A Designer's Guide to Magic Systems in Theory and Practice
Jeff (Dakota State University, Madison, USA) Howard
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Video Game Design : Principles and Practices from the Ground Up
Michael Salmond
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Level Design : Processes and Experiences
Christopher W. (American University, Washington, DC, USA) Totten
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Games, Learning, and Society : Learning and Meaning in the Digital Age
Constance Steinkuehler
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Tabletop Game Design for Video Game Designers
Ethan Ham
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Slay the Dragon : Writing Great Video Games
Robert Denton Bryant
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Game Designer's Playlist, The : Innovative Games Every Game Designer Needs to Play
Zack Hiwiller
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Power-Up : Unlocking the Hidden Mathematics in Video Games
Matthew Lane
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Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality
Simon Goodwin
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Working with Video Gamers and Games in Therapy : A Clinician's Guide
Anthony M. Bean
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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's
Brian Beuken
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Invisible Digital : What Animation and Games Tell Us about Software and Digital Culture
Wood Aylish Wood
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Invisible Digital : What Animation and Games Tell Us about Software and Digital Culture
Wood Aylish Wood
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Story Mode : The Creative Writer's Guide to Narrative Video Game Design
Case Julialicia Case
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Story Mode : The Creative Writer's Guide to Narrative Video Game Design
Case Julialicia Case
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Digital Character Creation for Video Games and Collectibles
Samuel King
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