New Realities in Audio : A Practical Guide for VR, AR, MR and 360 Video.
Stephan Schutze
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Virtual Reality Headsets - A Theoretical and Pragmatic Approach
Philippe Fuchs
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Real-Time Rendering, Fourth Edition
Tomas Akenine-Moller
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Learning Flash CS4 Professional : Getting Up to Speed with Flash
Rich Shupe
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Game Anim : Video Game Animation Explained
Jonathan Cooper
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Leading with Sound : Proactive Sound Practices in Video Game Development
Rob Bridgett
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Force: Animal Drawing : Animal Locomotion and Design Concepts for Animators
Mike Mattesi
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Force: Animal Drawing : Animal Locomotion and Design Concepts for Animators
Mike Mattesi
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Social Media Risk and the Law : A Guide for Global Communicators
Susan (Griffith University) Grantham
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The Foley Grail : The Art of Performing Sound for Film, Games, and Animation
Vanessa Theme Ament
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Playlisting : Collecting Music, Remediated
Onur Sesigur
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What UX is Really About : Introducing a Mindset for Great Experiences
Celia Hodent
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TikTok Cultures in the United States
Trevor Boffone
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Conservation of Time-Based Media Art
Deena Engel
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Filming the Fantastic with Virtual Technology : Filmmaking on the Digital Backlot
Mark Sawicki
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Building Science Graphics : An Illustrated Guide to Communicating Science through Diagrams and Visualizations
Jen Christiansen
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Finish Your Film! Tips and Tricks for Making an Animated Short in Maya
Kenny Roy
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Creating Motion Graphics with After Effects : Essential and Advanced Techniques
Chris Meyer
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CINEMA 4D : The Artist's Project Sourcebook
Kent McQuilkin
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Directing for Animation : Everything You Didn't Learn in Art School
Tony Bancroft
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