Applying Color Theory to Digital Media and Visualization
Theresa-Marie (Visualization Consultant, Durham, North Carolina Rhyne
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Fundamentals of Computer Graphics
Steve Marschner
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The Finite Element Method and Applications in Engineering Using ANSYS(R)
Erdogan Madenci
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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's
Brian Beuken
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Real-Time Rendering, Fourth Edition
Tomas Akenine-Moller
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Handbook of Simulator-Based Training
Eric Farmer
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The H.264 Advanced Video Compression Standard
Iain E. Richardson
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Adobe Photoshop CC for Photographers : 2016 Edition - Version 2015.5
Martin Evening
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Introduction to Web Interaction Design : With HTML and CSS
Michael Macaulay
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Creating Motion Graphics with After Effects : Essential and Advanced Techniques
Chris Meyer
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CINEMA 4D : The Artist's Project Sourcebook
Kent McQuilkin
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DVD Authoring and Production : An Authoritative Guide to DVD-Video, DVD-ROM, & WebDVD
Ralph LaBarge
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Applied Photographic Optics
Sidney (Senior Lecturer in Digital and Photographic Imaging, Univ Ray
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Creative Photoshop CS4 : Digital Illustration and Art Techniques
Derek Lea
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Creative Motion Graphic Titling : Titling with Motion Graphics for Film, Video, and the Web
Bill Byrne
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Creative Motion Graphic Titling : Titling with Motion Graphics for Film, Video, and the Web
Bill Byrne
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Learning Autodesk 3ds Max Design 2010 Essentials : The Official Autodesk 3ds Max Reference
Autodesk
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3ds Max Design Architectural Visualization : For Intermediate Users
Brian L. Smith
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IT Investment: Making a Business Case
Dan Remenyi
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Virtual Realities : Dagstuhl Seminar 2008
Sabine Coquillart
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None Game-Based Learning : Challenges and Opportunities
Patrick Felicia
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An Introduction to Object-Oriented Programming in C++ : With Applications in Computer Graphics
Graham M. Seed
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Beep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality
Simon Goodwin
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