Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Vintage Games 2.0 : An Insider Look at the Most Influential Games of All Time
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Modeling and Simulation : Linking Entertainment and Defense
National Research Council
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Vintage Game Consoles : An Inside Look at Apple, Atari, Commodore, Nintendo, and the Greatest Gaming Platforms of All Time
Bill Loguidice
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Character Modeling with Maya and ZBrush : Professional polygonal modeling techniques
Jason (Jason Patnode teaches modeling and animation at The Ac Patnode
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Format: eBook (PDF)
Digital Portrait Photography For Dummies
Doug (Lakeland, FL, Web and graphic designer ) Sahlin
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Getting Started in ZBrush : An Introduction to Digital Sculpting and Illustration
Gregory S. (Savannah College of Art and Design, Georgia, USA) Johnson
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Ableton Live 9 : Create, Produce, Perform
Keith (Lecturer at New York University, USA, specializing in Robinson
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Format: eBook (PDF)
Applied Photographic Optics
Sidney (Senior Lecturer in Digital and Photographic Imaging, Univ Ray
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Dream Worlds: Production Design for Animation
Hans (Production designer in the animation film industry; Prof Bacher
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Reel Success : Creating Demo Reels and Animation Portfolios
Cheryl (Autodesk Certified Instructor in Maya; Professor at t Cabrera
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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Game Audio Implementation : A Practical Guide Using the Unreal Engine
Richard (Professor, Leeds Metropolitan University, UK; Chair Stevens
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The Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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The Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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CAM : Developments in Computer-Integrated Manufacturing
D. Kochan
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Computer-Aided Production Management
Asbjorn Rolstadas
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Symbolic Analysis for Automated Design of Analog Integrated Circuits
Georges Gielen
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Vintage Games 2.0 : An Insider Look at the Most Influential Games of All Time
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Honoring the Code : Conversations with Great Game Designers
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Honoring the Code : Conversations with Great Game Designers
Matt (Saint Cloud State University, Minnesota, USA) Barton
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