Teach Like a Gamer : Adapting the Instructional Design of Digital Role-Playing Games Paperback / softback
by Carly Finseth
Part of the Studies in Gaming series
Paperback / softback
Description
Digital role-playing games such as Rift, Diablo III, and Kingdoms of Amalur: Reckoning help players develop skills in critical thinking, problem solving, digital literacy and engagement.
The author examines both the benefits and the drawbacks of role-playing games and their application to real-world teaching techniques.
Readers will learn how to incorporate games-based instruction into their own classes and workplace training, as well as approaches to redesigning curriculum and programs.
Information
-
Available to Order - This title is available to order, with delivery expected within 2 weeks
- Format:Paperback / softback
- Pages:167 pages
- Publisher:McFarland & Co Inc
- Publication Date:30/01/2018
- Category:
- ISBN:9781476670546
Information
-
Available to Order - This title is available to order, with delivery expected within 2 weeks
- Format:Paperback / softback
- Pages:167 pages
- Publisher:McFarland & Co Inc
- Publication Date:30/01/2018
- Category:
- ISBN:9781476670546