iOS Swift Game Development Cookbook 3e
Paris Buttfield-Addison
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The Rules We Break : Play games. Solve problems. Design better.
Eric Zimmerman
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Maya for Games : Modeling and Texturing Techniques with Maya and Mudbox
Michael Ingrassia
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Add to BasketMarx at the Arcade : Consoles, Controllers, and Class Struggle
Jamie Woodcock
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Valkyria Chronicles 2: World Artworks
Sega
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£44.99
£31.75
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Add to BasketWargames : From Gladiators to Gigabytes
Martin van (Hebrew University of Jerusalem) Creveld
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Persona 4 Arena: Official Design Works
Atlus
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£24.95
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Add to BasketJane Jensen : Gabriel Knight, Adventure Games, Hidden Objects
Anastasia (University of Central Florida, USA) Salter
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Educational Game Design Fundamentals : A Journey to Creating Intrinsically Motivating Learning Experiences
George Kalmpourtzis
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Rigging for Games : A Primer for Technical Artists Using Maya and Python
Eyal Assaf
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The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's
Brian Beuken
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3D Games Programming : Using DirectX 10 and Open GL
Pierre (University of Pretoria) Rautenbach
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£91.99
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Add to BasketMaking Deep Games : Designing Games with Meaning and Purpose
Doris C. Rusch
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Tabletop Game Design for Video Game Designers
Ethan Ham
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£46.99
£43.99
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Add to BasketHolistic Mobile Game Development with Unity
Penny de Byl
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£43.99
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Add to BasketThe Art of Videogames
Grant (Social Science, Parks, Recreation and Tourism Group, L Tavinor
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£24.35
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Add to BasketMake Your Own Twine Games!
Anna Anthropy
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£16.99
£13.35
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Add to BasketPower-Up : Unlocking the Hidden Mathematics in Video Games
Matthew Lane
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£16.99
£14.85
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Add to BasketGames, Learning, and Society : Learning and Meaning in the Digital Age
Constance (University of Wisconsin, Madison) Steinkuehler
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Producing Games : From Business and Budgets to Creativity and Design
D Cohen
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Oculus Rift in Action
Bradley Davis
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£43.99
£39.05
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Add to BasketiPhone Game Development
Paul Zirkle
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£27.99
£19.45
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Add to BasketReverse Design : Super Mario World
Patrick Holleman
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