Nordic Animation : Balancing the East and the West
Liisa Vhakyla
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Chinese Animated Film and Ideology : Tradition, Innovation, and Interculturality
Olga Bobrowska
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Chinese Animated Film and Ideology, 1940s-1970s : Fighting Puppets
Olga Bobrowska
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Finite Element Method Simulation of 3D Deformable Solids
Eftychios Sifakis
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Virtual Crowds : Steps Toward Behavioral Realism
Mubbasir Kapadia
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An Introduction to Verification of Visualization Techniques
Tiago Etiene
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Geometric and Discrete Path Planning for Interactive Virtual Worlds
Marcelo Kallmann
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Heterogeneous Spatial Data : Fusion, Modeling, and Analysis for GIS Applications
Giuseppe Patane
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Geometric Continuity of Curves and Surfaces
Przemyslaw Kiciak
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Digital Heritage Reconstruction Using Super-resolution and Inpainting
Milind G. Padalkar
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Mathematical Basics of Motion and Deformation in Computer Graphics, Second Edition
Ken Anjyo
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An Introduction to Laplacian Spectral Distances and Kernels : Theory, Computation, and Applications
Giuseppe Patane
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Stochastic Partial Differential Equations for Computer Vision with Uncertain Data
Tobias Preusser
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Virtual Material Acquisition and Representation for Computer Graphics
Dar'ya Guarnera
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Design, Representations, and Processing for Additive Manufacturing
Marco Attene
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Cloth Simulation for Computer Graphics
Tuur Stuyck
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GPU Ray Tracing in Non-Euclidean Spaces
Tiago Novello
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Sound Synthesis, Propagation, and Rendering
Liu Shiguang
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Virtual Crowds : Methods, Simulation, and Control
Nuria Palechano
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High Fidelity Haptic Rendering
Miguel A. Otaduy
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High Dynamic Range Image Reconstruction
Asla M. Sa
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GPU-Based Techniques for Global Illumination Effects
Laszlo Szirmay-Kalos
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