Unity 3D and PlayMaker Essentials : Game Development from Concept to Publishing
Jere Miles
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The Digital Role-Playing Game and Technical Communication : A History of Bethesda, BioWare, and CD Projekt Red
Reardon Daniel Reardon
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The Digital Role-Playing Game and Technical Communication : A History of Bethesda, BioWare, and CD Projekt Red
Reardon Daniel Reardon
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SOC (System-on-a-Chip) Testing for Plug and Play Test Automation
Krishnendu Chakrabarty
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Game Design Deep Dive : Free-to-Play
Joshua Bycer
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Game Design Deep Dive : Free-to-Play
Joshua Bycer
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How Games Move Us : Emotion by Design
Katherine (Professor, University of California, Santa Cruz) Isbister
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Doing Things with Games : Social Impact Through Play
Lindsay D. Grace
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Doing Things with Games : Social Impact Through Play
Lindsay D. Grace
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Video Game Narrative and Criticism : Playing the Story
T. Thabet
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Ethics and Game Design : Teaching Values Through Play
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Ethics and Game Design: Teaching Values through Play
Karen Schrier
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Aesthetics and Design for Game-based Learning
Michele D. Dickey
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Gaming Culture(s) in India : Digital Play in Everyday Life
Aditya Deshbandhu
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Gaming Culture(s) in India : Digital Play in Everyday Life
Aditya Deshbandhu
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Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education
Sari Gilbert
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Designing Gamified Systems : Meaningful Play in Interactive Entertainment, Marketing and Education
Sari Gilbert
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Learn RPGs in GameMaker: Studio : Build and Design Role Playing Games
Ben Tyers
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Add to BasketDungeons and Desktops : The History of Computer Role-Playing Games 2e
Matt Barton
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Dungeons and Desktops : The History of Computer Role-Playing Games 2e
Matt (Saint Cloud State University, Minnesota, USA) Barton
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Game Designer's Playlist, The : Innovative Games Every Game Designer Needs to Play
Zack Hiwiller
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Our Virtual World: The Transformation of Work, Play and Life via Technology
Laku Chidambaram
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Games As A Service : How Free to Play Design Can Make Better Games
Oscar Clark
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