Physically Based Rendering : From Theory to Implementation
Matt (Software Engineer, Google) Pharr
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Computer Vision : Models, Learning, and Inference
Simon J. D. (University College London) Prince
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Research Methods in Human-Computer Interaction
Jonathan (Professor, Computer and Information Sciences, Towson Lazar
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Rob (Technische Universiteit Eindhoven, The Netherlands) Nederpelt
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Quantum Information Processing, Quantum Computing, and Quantum Error Correction : An Engineering Approach
Ivan B. (Professor of Electrical and Computer Engineering Djordjevic
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Ivan B. (Professor of Electrical and Computer Engineering Djordjevic
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Fundamentals of Python: First Programs
Kenneth (Washington and Lee University) Lambert
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The Advanced Game Narrative Toolbox
Tobias (Principle Translations and Interpreting, LLC) Heussner
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Creating Games with Unreal Engine, Substance Painter, & Maya : Models, Textures, Animation, & Blueprint
Kassandra (University of the Incarnate Word) Arevalo
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Risk Assessment and Decision Analysis with Bayesian Networks
Norman (School of Electronic Engineering and Computer Science, Fenton
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Requirements Engineering for Software and Systems
Phillip A. (The Pennsylvania State University, Malvern, USA) Laplante
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Spreadsheet Modeling & Decision Analysis : A Practical Introduction to Business Analytics
Cliff (Virginia Polytechnic Institute and State University) Ragsdale
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Industrial Network Security : Securing Critical Infrastructure Networks for Smart Grid, SCADA, and Other Industrial Control Systems
Eric D. (Director <br>Strategic Alliances for Wurldtech Securi Knapp
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Add to BasketMachine Learning : A Constraint-Based Approach
Marco (Department of Information Engineering and Mathematics, Un Gori
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Add to BasketSynthetic Data and Generative AI
Vincent (Author and Publisher, MLTechniques.com, USA) Granville
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Add to BasketElectronic String Art : Rhythmic Mathematics
Stephen (Dickinson College/International Business and Managemen Erfle
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Practical Philosophy Of Ai-assistants, The: An Engineering-humanities Conversation
Suman (The Open Univ, Uk) Gupta
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Introductory Digital Signal Processing with Computer Applications
Paul A. (Formerly Imperial College of Science, Technology and Me Lynn
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Add to BasketData Science, Analytics and Machine Learning with R
Luiz Paulo (Economics, Business Administration and Accounting Favero
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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The Theory and Practice of Writing Music for Games
Steve Horowitz
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Computer Organization and Design RISC-V Edition : The Hardware Software Interface
David A. (Pardee Professor of Computer Science, Emeritus, U Patterson
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Add to BasketComputer Organization and Design MIPS Edition : The Hardware/Software Interface
David A. (Pardee Professor of Computer Science, Emeritus, U Patterson
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