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MPEG-4 Facial Animation : The Standard, Implementation and Applications - eBook

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Understanding Kids, Play, and Interactive Design : How to Create Games Children Love - eBook

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Real-Time Shading - eBook

Real-Time Shading

Marc Olano

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Cloth Modeling and Animation - eBook

Cloth Modeling and Animation

Donald House

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AI for Games and Animation : A Cognitive Modeling Approach - eBook

AI for Games and Animation : A Cognitive Modeling Approach

John David Funge

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Essentials of Interactive Computer Graphics : Concepts and Implementation - eBook

Essentials of Interactive Computer Graphics : Concepts and Implementation

Kelvin Sung

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Graphics and Visualization : Principles & Algorithms - eBook

Graphics and Visualization : Principles & Algorithms

T. Theoharis

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Artificial Intelligence for Computer Games : An Introduction - eBook

Artificial Intelligence for Computer Games : An Introduction

John David Funge

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Audio Anecdotes II : Tools, Tips, and Techniques for Digital Audio - eBook

Audio Anecdotes II : Tools, Tips, and Techniques for Digital Audio

Ken Greenebaum

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Audio Anecdotes III : Tools, Tips, and Techniques for Digital Audio - eBook

Audio Anecdotes III : Tools, Tips, and Techniques for Digital Audio

Ken Greenebaum

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GPU Pro 2 - eBook

GPU Pro 2

Wolfgang Engel

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Advanced Game Development with Programmable Graphics Hardware - eBook

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Graphics Shaders : Theory and Practice, Second Edition - eBook

Graphics Shaders : Theory and Practice, Second Edition

Mike Bailey

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Basics of Game Design - eBook

Basics of Game Design

Michael Moore

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Multiplayer Gaming and Engine Coding for the Torque Game Engine - eBook

Multiplayer Gaming and Engine Coding for the Torque Game Engine

Edward F. Maurina

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The Complete Guide to Torque X - eBook

The Complete Guide to Torque X

John Kanalakis

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The Game Programmer's Guide to Torque : Under the Hood of the Torque Game Engine - eBook

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Unreal Game Development - eBook

Unreal Game Development

Ashish (Arizona State University, Mesa, USA) Amresh

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Level Design : Concept, Theory, and Practice - eBook

Level Design : Concept, Theory, and Practice

Rudolf Kremers

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Shadow Algorithms Data Miner - eBook

Shadow Algorithms Data Miner

Andrew Woo

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Multi-Modal User Interactions in Controlled Environments - eBook

Multi-Modal User Interactions in Controlled Environments

Chaabane Djeraba

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£89.50

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Game AI Pro : Collected Wisdom of Game AI Professionals - eBook

Game AI Pro : Collected Wisdom of Game AI Professionals

Steven Rabin

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GPU Pro 4 : Advanced Rendering Techniques - eBook

GPU Pro 4 : Advanced Rendering Techniques

Wolfgang Engel

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£130.00

£117.00

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Design and Implementation of 3D Graphics Systems - eBook

Design and Implementation of 3D Graphics Systems

Jonas de Miranda Gomes

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