Game Boy & Virtual Boy Anthology Gold Edition
Mathieu Manent
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Dungeons & Dragons: The Ultimate Pop-Up Book
Jim Zub
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Nazi Occultism, Jewish Mysticism, and Christian Theology in the Video Game Series Wolfenstein
Frank G. Bosman
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The Last of Us and Theology : Violence, Ethics, Redemption?
Peter Admirand
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Understanding Video Games : The Essential Introduction
Simon (IT University of Copenhagen, Denmark) Egenfeldt-Nielsen
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Introduction to Game Analysis
Clara (New York University, USA) Fernandez-Vara
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'The Complete Guide to Blender Graphics' and 'Blender 2D Animation' : Two Volume Set
John M. (Toormina, New South Wales, Australia) Blain
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Made in Asia/America : Why Video Games Were Never (Really) about Us
Christopher B. Patterson
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Rules of Play : Game Design Fundamentals
Katie (Professor) Salen Tekinbas
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NES/Famicom Anthology - Tanuki Deluxe Edition
Mathieu Manent
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Konami's MSX Legacy : the unofficial story
Wim Dewijngaert
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The Game Design Reader : A Rules of Play Anthology
Katie Salen (Professor) Tekinbas
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Understanding Digital Games
Jason Rutter
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Collision Detection in Interactive 3D Environments
Gino van den Bergen
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The Tabletop Revolution : Gaming Reimagined in the 21st Century
Marco Arnaudo
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(Not) In the Game : History, Paratexts, and Games
Regina Seiwald
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Posthuman Gaming : Avatars, Gamers, and Entangled Subjectivities
Poppy (Birmingham City University, UK) Wilde
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Embedding Culture into Video Games and Game Design : The Palm, the Dogai and the Tombstone
Rhett Loban
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Better Game Characters by Design : A Psychological Approach
Katherine Isbister
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Game Programming Gems 2
Mark DeLoura
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£126.00
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Add to BasketUndisputed Street Fighter Deluxe Edition: A 30th Anniversary Retrospective
Steve Hendershot
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£89.99
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Add to Basket3D Game Engine Design : A Practical Approach to Real-Time Computer Graphics
David (Geometric Tools, Redmond, Washington, USA) Eberly
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