HCI in Games : 5th International Conference, HCI-Games 2023, Held as Part of the 25th HCI International Conference, HCII 2023, Copenhagen, Denmark, July 23-28, 2023, Proceedings, Part II
Xiaowen Fang
Out of stock
Format: Book (Paperback / softback)
Production Pipeline Fundamentals for Film and Games
Renee Dunlop
Out of stock
Format: Book (Paperback / softback)
GPU Pro 6 : Advanced Rendering Techniques
Wolfgang Engel
Available to Order - This title is available to order, with delivery expected within 2 weeks
Format: Book (Hardback)
£77.99
Available to Order - This title is available to order, with delivery expected within 2 weeks
Book (Hardback)
Add to BasketGame Art Complete : All-in-One: Learn Maya, 3ds Max, ZBrush, and Photoshop Winning Techniques
Andrew Gahan
Out of stock
Format: Book (Paperback / softback)
Educational Game Design Fundamentals : A Journey to Creating Intrinsically Motivating Learning Experiences
George Kalmpourtzis
Out of stock
Format: Book (Paperback / softback)
The Fundamentals of C/C++ Game Programming : Using Target-based Development on SBC's
Brian Beuken
Out of stock
Format: Book (Paperback / softback)
3D Games Programming : Using DirectX 10 and Open GL
Pierre (University of Pretoria) Rautenbach
Out of Stock - We are unable to provide an estimated availability date for this product
Format: Book (Paperback / softback)
£89.99
Out of Stock - We are unable to provide an estimated availability date for this product
Book (Paperback / softback)
Add to BasketGame Usability : Advice from the Experts for Advancing UX Strategy and Practice in Videogames
Katherine Isbister
Out of stock
Format: Book (Hardback)
3D Graphics for Game Programming
JungHyun Han
Available to Order - This title is available to order, with delivery expected within 2 weeks
Format: Book (Hardback)
£89.99
Available to Order - This title is available to order, with delivery expected within 2 weeks
Book (Hardback)
Add to BasketBeep to Boom : The Development of Advanced Runtime Sound Systems for Games and Extended Reality
Simon Goodwin
Out of stock
Format: Book (Paperback / softback)
Games User Research : A Case Study Approach
Miguel Angel Garcia-Ruiz
Available to Order - This title is available to order, with delivery expected within 2 weeks
Format: Book (Hardback)
£115.00
Available to Order - This title is available to order, with delivery expected within 2 weeks
Book (Hardback)
Add to BasketVideo Game Level Design : How to Create Video Games with Emotion, Interaction, and Engagement
Michael (Florida Gulf Coast University, USA) Salmond
Out of stock
Format: Book (Hardback)
Game Magic : A Designer's Guide to Magic Systems in Theory and Practice
Jeff (Dakota State University, Madison, USA) Howard
Out of stock
Format: Book (Paperback / softback)
The Uncanny Valley in Games and Animation
Angela (University of Bolton, UK) Tinwell
Out of stock
Format: Book (Hardback)
Digital Character Development : Theory and Practice, Second Edition
Rob (DreamWorks Animation, Los Angeles, California, USA) O'Neill
Out of stock
Format: Book (Hardback)
Extending Virtual Worlds : Advanced Design for Virtual Environments
Ann Latham Cudworth
Available to Order - This title is available to order, with delivery expected within 2 weeks
Format: Book (Paperback / softback)
£52.99
Available to Order - This title is available to order, with delivery expected within 2 weeks
Book (Paperback / softback)
Add to BasketNostalgia and Videogame Music : A Primer of Case Studies, Theories, and Analyses for the Player-Academic
Vincent E. Rone
Out of stock
Format: Book (Hardback)
£52.99
Item not Available
Book (Electronic book text)
£72.99
£66.19
Item not Available
Book (Hardback)
Artificial Intelligence in Games
Paul Roberts
In Stock - usually despatched within 24 hours
Format: Book (Paperback / softback)